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18 Janvier 2021
How fast does your MacBook need to be to comfortably code iOS apps with Xcode? Is a MacBook Pro from 2-3 years ago good enough to learn Swift programming? Let's find out!
Here's what we'll get into:

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I've answered a lot of 'Is my MacBook good enough for iOS development and/or Xcode?'-type questions on Quora. A few of the most popular models include:
These models aren't the latest, that's for sure. Are they good enough to code iOS apps? And what about learning how to code? We'll find out in this article.
Since 2009 I've coded more than 50 apps for iOS, Android and the mobile web. Most of those apps, including all apps I've created between 2013 and 2018, were built on a 13″ MacBook Air with 8 GB of RAM and a 1.3 GHz Intel i5 CPU.
My first MacBook was the gorgeous, then-new MacBook White unibody (2009), which I traded in for a faster but heavier MacBook Pro (2011), which I traded in for that nimble workhorse, the mighty MacBook Air (2013). In 2018 I upgraded to a tricked out 13″ MacBook Pro, with much better specs.
Frankly, that MacBook Air from 2013 felt more sturdy and capable than my current MacBook Pro. After 5 years of daily intenstive use, the MacBook Air's battery is only through 50% of its max. cycle count. It's still going strong after 7 hours on battery power.
In 2014, my trusty MacBook Air broke down on a beach in Thailand, 3 hours before a client deadline, with the next Apple Store 500 kilometer away. It turned out OK, of course. Guess what? My current MacBook Pro from 2018, its keyboard doesn't even work OK, I've had sound recording glitches, and occasionally the T2 causes a kernel panic. Like many of us, I wish we had 2013-2015 MacBook Air's and Pro's with today's specs. Oh, well…
Sign up for my iOS development course, and learn how to build great iOS 14 apps with Swift 5 and Xcode 12.
When I was about 11 years old I taught myself to code in BASIC, on a 100 Mhz i486 PC that was given to me by friends. It had a luxurious 16 MB of RAM, initially only ran MS-DOS, and later ran Windows 3.1 and '95.
A next upgrade came as a 400 Mhz AMD desktop, given again by friends, on which I ran a local EasyPHP webserver that I used to learn web development with PHP, MySQL and HTML/CSS. I coded a mod for Wolfenstein 3D on that machine, too.
We had no broadband internet at home back then, so I would download and print out coding tutorials at school. At the one library computer that had internet access, and I completed the tutorials at home. The source codes of turn-based web games, JavaScript tidbits and HTML page snippets were carried around on a 3.5″ floppy disk.
Later, when I started coding professionally around age 17, I finally bought my first laptop. My own! I still remember how happy I was. I got my first gig as a freelance coder: creating a PHP script that would aggregate RSS feeds, for which I earned about a hundred bucks. Those were the days!
The world is different today. Xcode simply doesn't run on an i486 PC, and you can't save your app's source code on a 1.44 MB floppy disk anymore. Your Mac probably doesn't have a CD drive, and you store your Swift code in a cloud-based Git repository somewhere.
Sqlpro for sqlite 1 0 51 download free. Make no mistake: owning a MacBook is a luxury. Not because learning to code was harder 15 years ago, and not because computers were slower back then. It's because kids these days learn Python programming on a $25 Raspberry Pi.
I recently had a conversation with a young aspiring coder, who complained he had no access to 'decent' coding tutorials and mentoring, despite owning a MacBook Pro and having access to the internet. Among other things, I wrote the following:
You're competing with a world of people that are smarter than you, and have better resources. You're also competing against coders that have had it worse than you. They didn't win despite adversity, but because of it. Do you give up? NO! You work harder. It's the only thing you can do: work harder than the next person. When their conviction is wavering, you dig in your heels, you keep going, you persevere, and you'll win.
Winning in this sense isn't like winning a race, of course. You're not competing with anyone else; you're only really up against yourself. If you want to learn how to code, don't dawdle over choosing a $3.000 or a $2.900 laptop. If anything, it'll keep you from developing the grit you need to learn coding.
Great ideas can change the world, but only if they're accompanied by deliberate action. Likewise, simply complaining about adversity isn't going to create opportunities for growth – unless you take action. I leapfrogged my way from one hand-me-down computer to the next. I'm not saying you should too, but I do want to underscore how it helped me develop character.
If you want to learn how to code, welcome adversity. Be excellent because of it, or despite it, and never give up. Start coding today! Don't wait until you've got all your ducks in a row.
The recommended system specs to run Xcode 11 are:
Looking for a second-hand Mac? The following models should be fast enough for Xcode, but YMMV!
When you're looking for a Mac or MacBook to purchase, make sure it runs the latest version of macOS. Xcode versions you can run are tied to macOS versions your hardware runs, and iOS versions you can build for are tied to Xcode versions. See how that works? This is especially true for SwiftUI, which is iOS 13.0 and up only. Make sure you can run the latest!
Pro tip: You can often find the latest macOS version a device model supports on their Wikipedia page (see above links, scroll down to Supported macOS releases). You can then cross-reference that with Xcode's minimum OS requirements (see here, scroll to min macOS to run), and see which iOS versions you'll be able to run.
Awesome! We've discussed what you need to run Xcode on your Mac. You might not need as much as you think you do. Likewise, it's smart to invest in a future-proof development machine.
Whatever you do, don't ever think you need an expensive computer to learn how to code. Maybe the one thing you really want to invest in is frustration tolerance. You can make do, without the luxury of a MacBook Pro. A hand-me-down i486 is enough. Or… is it?
Want to learn more? Check out these resources:
Sign up for my iOS development course, and learn how to build great iOS 14 apps with Swift 5 and Xcode 12.
Is Windows or Mac better for programming? Another in a long line of questions about which of the two is better for what activity. The Windows vs Mac debate has been going on for as long as the two have existed.
When you choose a laptop for programming, it seems as though the internet is rife with opinion posts about which is better for what subject whether it be personal use, photo or video editing, web development, gaming, cat video playing, etc. Today, we take a look at whether Windows or Mac is better for programming. By the way, read this if you are unsure about a laptop or desktop for programming.
The Mac appears to hail as the go-to for software engineers but does it really stand out against Windows for programming specifically? The answer is not as simple as you might think.
Epic games macbook pro. In short, this choice really comes down to the programming you will be doing and your own personal preference. Before we get into the breakdown between the two, there are a few things to remember when it comes to programming.
Linux and UNIX are very important to programming. Before Linux came UNIX. UNIX is an operating system and is crowned as one of, if not the best, operating systems ever created, so called for its stability, flexibility, and security.
Linux is an operating system as well, just like Windows and macOS and has become one of the most popular development operating systems available. It powers everything from your phone to your refrigerator. Linux is Unix-like, meaning it is similar in many ways to Unix despite not being the same. You must be able to run Linux on your laptop to be able to program. That being said, both Mac and Windows can run Linux just fine.
…UNIX called for its stability, flexibility, and security . Linux powers everything from your phone to your refrigerator .
The laptop you choose will also depend on what sort of programming and development you are working on. Simply stated, if you're doing programming work for macOS, it will likely be easier on you if you have macOS running on your device; likewise with Windows.
Simply stated, there are some stacks which just work better with Windows and some that just work better with Mac. So, before choosing a platform to program on, first think about what sort of programming you are going to be doing.
To be perfectly frank, this debate really comes down to personal preference. If you've been using Windows your whole life, don't take this article (or any of the opinionated, indoctrinated debates you see online) as proof that you need to switch to Mac or vice versa.
There is really no right answer to this question and it all comes down to your needs as a programmer i.e. what and who you are programming for as well as your needs as a consumer of technology. So, relax and have fun! That's what programming is about.
Mac laptops are versatile, high tech machines that can get the job done. They will be able to handle most any coding and programming work you do. Especially if you're doing programming work for an Apple ecosystem, then a Mac is your best option.
Almost any hiccups can be worked around using alternate software, apps, programs, etc. Some programmers claim that Mac will give you far fewer headaches than Windows when it comes to certain stacks or languages which may be true but the bottom line is your ability to program.
MacOS is Unix-like, meaning it is similar to, but not the same as, Unix and by extension, Linux. This means that development may just be a tiny bit easier and slightly less time-consuming on a Mac as compared to Windows.
The main drawback to Mac for the first time buyer is the price. Most new Macs range well over $2000 at the time of writing.
If you're into programming as a career, Mac is definitely an option to consider for its programming ability and ease of use in certain stack development.

For casual programmers though, there are other, more budget-friendly, options available to you that will work for your purposes.
With Windows, you would be developing on the platform used by the most users. Despite the Macs' popularity in the media, Windows still reigns as the most used platform and thus the most developed for. You'll find it more popular with software engineers who develop for the enterprise.
Turntable 3 2 4 player games. That being said, you can't develop for iOS on a Windows computer so keep in mind the type of development you want to work on.
Windows is not Unix-like, as macOS is, but Linux can be run on Windows now and updates are being made relatively regularly to support it. This can bring Windows nearly up to the level of ease that a Mac gives with more compatibility and stability.
While Windows is great for front end development, for back end developers, the platform can be a pain to use. You'll be sitting through several hours of updates, drivers, installers, etc. to get a good system running but after that, you'll find your development easier.
While Windows may be better for some programming and Mac other, most all programming can be done on either with some workarounds. ‘Better' (in terms of programming) here really means ‘easier'. Both types of laptops are very similar and you'll find that programming ease often comes with practice and knowledge and not necessarily equipment.
Always keep in mind the type of programming you want to be doing and what your own personal preferences are when choosing between Mac and Windows for your programming needs.
Both types of laptops are very similar and you'll find that programming ease often comes with practice and knowledge and not necessarily equipment. Always keep in mind the type of programming you want to be doing and what your own personal preferences are when choosing between Mac and Windows for your programming needs.
LINFO. Linux for Absolute Beginners, The Linux Info Project.
